Here is an intereting TED video about the future of tehnology and the four principles for the open world.
More informations about Don Tapscott can be found at his TED Speaker Profile :
Don Tapscott takes a farseeing look at our digital, connected, hypercollaborative world. He’s the chair of Moxie Insight and has written 14 books about aspects of this new world, helping readers understand where the world is heading as our civilization fundamentally reshapes itself. In 1995, his book The Digital Economy was among the first to show how the internet would change the way we did business; in 2000, he defined the Net Generation and the “digital divide” in Growing Up Digital.
In his most recent works, he thinks deeply about newly possible collaboration “on an astronomical scale.” As the Industrial Age comes to an end, all our institutions are challenged (state, corporations, schools), he argues–and suggests that we need to reboot and reinvent civilization.
And one last thing :
Don Tapscott can see the future coming … and works to identify the new concepts we need to understand in a world transformed by the Internet.
Here is the un boxing & first look of this tablet from Linus Tech Tips :
In an interesing article from gizmodo.com named “Google Nexus 7 Tablet Review: The New Best Way to Spend 200 Bucks” we find out some more informations about this tablet.
The hardware specs are (also acording to gizmodo):
OS: Android 4.1
Screen: 7-inch 720p IPS screen
Processor and RAM: 1.3GHz quad-core Tegra 3 / 1GB RAM
Storage: 8GB / 16 GB
Camera: Back: None, Front: 1.2MP
Weight: 12 ounces
Battery: 4325 mAh Li-Ion
Price: $200/8GB, $250/16GB
It is the first tablet from Google (and Asus) tablet capable of Android 4.1 (Jelly Bean) with Nvidia Tegra 3 processor and 7″ screen.
It’s fast, it’s smooth, it’s portable, and it’s inexpensive. This doesn’t feel like a $200 tablet experience—it feels high-end.
Who dosen’t want 10 extra years ?
Who is this game designer with such a high goal ?
Her speaker page from TED.com has some more informations :
Jane McGonigal asks: Why doesn’t the real world work more like an online game? In the best-designed games, our human experience is optimized: We have important work to do, we’re surrounded by potential collaborators, and we learn quickly and in a low-risk environment. In her work as a game designer and director of game R&D at the Institute for the Future, she creates games that use mobile and digital technologies to turn everyday spaces into playing fields, and everyday people into teammates. Her game-world insights can explain–and improve–the way we learn, work, solve problems, and lead our real lives.
Several years ago she suffered a serious concussion, and she created a multiplayer game to get through it, opening it up to anyone to play. In “Superbetter,” players set a goal (health or wellness) and invite others to play with them–and to keep them on track. While most games, and most videogames, have traditionally been about winning, we are now seeing increasing collaboration and games played together to solve problems.
More info about the TED video:
When game designer Jane McGonigal found herself bedridden and suicidal following a severe concussion, she had a fascinating idea for how to get better. She dove into the scientific research and created the healing game, SuperBetter. In this moving talk, McGonigal explains how a game can boost resilience — and promises to add 7.5 minutes to your life.
This infographic from Marketo is about True Colors: What Your Brand Colors Say About Your Business.